An exposition of the Hobby of TableTop gaming.
With commentary, notes and other items connected to this hobby.
Wednesday, December 30, 2020
Pirates! - a first game set up with Blood & Plunder
Pirates! of Blood and Plunder, by Firelock Games
The tales of swashbuckling have often filled pages of wonderful books.
I read about the details that had been studied by the Firelock Games crew and their attention to the realities of what was the golden age of piracy.
While I did not get in on the first kickstarter, I was not far behind the launch and jumped in for a pair of sloops, four rowboats and some Spanish and English crew. Since then I have picked up the minis for an independent crew and a Brigantine ship model, still to be completed.
This was the first setup for my 'office table' and camera organization.
Screen shot of the whole setup
I did a time-lapse of the process:
Then we laid out some minis and ran a sample game to see how it all works:
Thank you Ross, yes the game has enough elements to it to provide a constant 'unknown' factor and while units could be wiped out on a lucky roll, that 'luck' has to hold in both directions as there are hit and save rolls for everything. Thus allowing troops a chance to stick around even if they don't have much hitting power (like the Lanceros)
The look of the game is part of what attracted me to it and the accuracy of the models is not disappointing in any way. Indeed the bonus is that these same models can be used by just about any system that takes your fancy, so Star Wars Minis Battles may get a kick at them along with the Pulp rules we already have.
I can see some Errol Flynn sort of swashbuckling in the future.
In a uniform from the age of 13 to 30, learned much of 'military life' and after a decade of travel have settled down to start a family. Started with boardgames and RPG's in the 1970's and added tabletop miniatures in the 1990's. Now with a family of three boys, seeking to turn this sometime hobby into more of a lifestyle.
3 comments:
The table looks great David; some really nice photos.
It looks good. Was the game enjoyable?
Oh and Happy New Year!
Thank you Ross, yes the game has enough elements to it to provide a constant 'unknown' factor and while units could be wiped out on a lucky roll, that 'luck' has to hold in both directions as there are hit and save rolls for everything. Thus allowing troops a chance to stick around even if they don't have much hitting power (like the Lanceros)
The look of the game is part of what attracted me to it and the accuracy of the models is not disappointing in any way. Indeed the bonus is that these same models can be used by just about any system that takes your fancy, so Star Wars Minis Battles may get a kick at them along with the Pulp rules we already have.
I can see some Errol Flynn sort of swashbuckling in the future.
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