Long have I wanted to create a story-telling game that could permit the players to take a 'larger' creative part than 'just' one player character - as with most role-playing games (RPGs) - the idea was one where each 'storyteller' could 'in turn' take on any of the 'main characters' as generated - or create new ones - to advance a storyline.
So we started with the known 'starting point' of the Game of Thrones start at season 1 -just before the trek north of Robert Baratheon to convince Ned Stark to become the 'Hand of the King'.
Then using playing cards, some storytelling cards (that my two boys are familiar with), some fun items from the Game of Thrones toys (a 3-eyed raven, a sword and a miniature throne and some castles and places from a 3-d puzzle) combined with the RISK game of thrones version we started out a "new" tale.
amazingly our story also started with a special secret of the 'king' being found out by the 'whole faction' of the Starks (spades) |
many of the parts used in our game |
lions and stag at Kings Landing |
wolves of the north |
more action around the Kings Landing |
the 'crown' came to be captured in darkness by the Starks |
while the 'queen' of the dragon clan chose to raise $$$ and start a family in Pentos |
her brother and a 'hidden old ugly cousin' joined forces to start to dominate 'slavers bay' |
in the end out 3-eyed raven was a previously unknown thief who stole his way into the awareness of the sea fairies who pushed him to become the new 3-eyed raven |
It is a story-telling set with much potential, as I have small boats and banner men planned for the future.
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