Showing posts with label Game Play. Show all posts
Showing posts with label Game Play. Show all posts

Wednesday, August 12, 2026

looking back 2006 tabletop preparations for 200th anniversary games

 The plan had been set, I was going to attempt a tabletop game in connection with each of the coming 200th anniversary Napoleonic battles.

I had done Austerlitz with Kelly Jones in 2005, and that had set me on the path to attempting this.


this attitude would permeate my hobby time for the next decade

there was a good 'core element' to my Napoleonic troops at this point
yet few 1806 Prussians ... yet 


the first games would have to be using my
grass paper mat, early version of base stands
and the hills 'on top'

loads of practice runs were done

all to help me teach games better and faster

I was also growing my collection at the same time

many of these early battles have little or no notes

though the future metal base stand system could be seen
coming into existence even at this stage
the magnets were becoming frustrating

I also knew that I could not do Jena, as I did not have
the Emperor (yet), nor the troops to simulate that battle
anyway I saw Auerstadt as far more interesting a battle ...

Now, the next game timing issue ... I knew I wanted to do Eylau at the next Dak-Kon convention in 2007 ... and I did not have enough minis to do it ... yet.


Sunday, August 09, 2026

an Arcadian throwback :: Star Trek Role-Playing

 I have been into Role-Playing games since at least 1978.  And Star Trek fan since I can remember.

It was wonderful to combine them in the early 2000s with a keen Game Master partner (there were 2 GMs) one 'on the planet' the other 'on the ship' (or other place) where the Player Characters could interact with the two of us as part of the story line.  We settled on one of the GMs as the Captain of the ship, that way we could somewhat direct the story - though never too much as there was always the 'other GM (me)' to keep the plot moving or to switch up the issue if the Captain GM got too far of track, and likewise the Captain GM could advance the story when the other GM was occupied elsewhere.


the First Officer

the First Officer's Log
from the guild website

Eventually, that Captain GM got posted away and we moved up the First Officer to Captain, gaming along a bit more, I think it was maybe 2009 (?) that the SFB game ended (I'm not fully certain as the players might have continued after I departed).  We moved in 2005, so it made continuing the game harder over time since I had to travel further to get to any games and many of the players family situations had become more complex.  As with all games things, time to focus on them is always at a premium.

Friday, August 07, 2026

backwards view :: 2005 De Bellis Antiquitatis TOURNAMENT

 I was feeling despondent that my 15mm Rise of Rome game system was either going to have to get sold off or given away, as I could not see them getting onto the tabletop any time soon.  

Rather than sell it all in a huff, I decided to run one more tournament, as I had in the late 1990s, and give away an army and a camp, then see if that could generate some interest in doing more.


it was a full 6 player setup

making full use of my 1'x1' terrain tiles
in the tournament mode

my best Roman Army ended up in the championship game

though I do not recall if it won or not

DBA did get played a few more times, the boards and armies were eventually sold off, though not for 7-8 years.

Wednesday, August 05, 2026

backwards view :: 2005 Napoleonic games & my early tabletop

 I had been gaming for many years before starting the blog, mostly RPGs, however the Napoleonic era had caught my attention, after attempting some ancient Roman stuff (with DBA) and some fantasy things (with HOtT), so in my form I had decided to see if I could find some more players by doing some game promotions.

One of them was at the Courtenay Recreation Center, a day of Napoleonic Games:

there were tabletop miniatures games

and a gigantic Eagle Games board game
of Napoleon in Europe

 I was able to turn out in my Napoleonic ADC Uniform for the event, and we even did a few pictures outside with it, one that came out nicely.

I was determined to try one last time to get interest into the ancient Romans, with a tournament!


Friday, July 17, 2026

Free Wargames Library

 The good gamers at Little Wars TV have put together a free wargames library, that they have curated.

They announced it today with this video:

I'm certainly pleased with this action and plan to try out a few of the games.

WARGAMES LIBRARY

 Edit 11 August 2026:

Now Victory Without Quarter is also on the free wargames library list 

Saturday, July 04, 2026

Titan in action

 My middle son has been busy using his 3D printer, to create a Titan.

today it got an exercise on the tabletop:


seen in the distance here from the Chaos attacking lines

A local game store hosted an "APOCALYPSE" game and he was most pleased to be able to take part.


set up in progress

continuing setup

I had him pose with it next to a 4 story ruins
the upper deck was above the top of the
terrain piece

setup mostly finished, you can see how many models
were on the board
(there was no 9" spaces available)

a detail shot, showing the access in the back

one more of the ruined building next to the Titan

Game ended after 2 turns, my son's Titan, and another, were still in action on the tabletop, having taken out many of the chaos stuff during their actions.

Rumor has it that another "APOCALYPSE" may happen during the summer.

Wednesday, May 27, 2026

Leipzig end of day positions 16 October 1813 (simulated)

 This post took some extra time to prepare, as the first attempt to do a full mosaic map caused my computer to lock up and the files were corrupted.


The closeup of Leipzig, the critical bridge and Lindenau
along with the entrenchments and ongoing
assault at the end of day one


The North Wing

The West Wing
including Leipzig

The South Wing
with the Galenburg and Kolmberg Hills

These images are 1/2 scale of the ones that I have on my system.

They are constructed from photos I took at the end of the game action and have stitched together in these mosaic photos.  This is where some of the duplication and different angles of view of the terrain comes from.  If you watch the later part of the Part two video from the day, you can see me scrambling around the table as the other players were documenting their losses and troop levels.


Sunday, May 24, 2026

Leipzig October 16 1813 (simulation) in 15mm

 Using Napoleon's Battles rules (with a turn/time modification - each 'turn' would equal one (1) hour).

The Nanaimo Historical Miniatures group, with helpers from Victoria, Campbell River, the Vancouver region of the lower mainland in British Columbia played out the first day of LEIPZIG battle from the Napoleonic era.

photo by Alexander

For those following this blog some of this is going to be review, the preparations for this game began last year (indeed the idea is at least three years old), with terrain works being done by Cod Sticker, with the main map elements being completed in February.

I had begun my supports works in March, as we had moved and it took some time to have all the boxes sorted...

My biggest contributions turned out to be the control board, a few buildings, a re-purpose of the metal markers - made for ACW, and these last minute add-on casualty counters and disorder/rout markers.

photo by Brian

 
photo by Alexander

photo by Brian
(featuring the casualty marker in action)
a 'frog' arrived during the game in the River

The terrain by Cod was simply amazing, and his efforts really pay off with the many views of the swamps on the west side of Leipzig.

photo by Gerald
showing just Leipzig and the
amazing terrain map by Cod

photo by Gerald
again detail view of the swampy area

photo by Alexander
now with the trees and most of the French
forces on the map

photo by Alexander
the Cod Sticker

Okay so enough with the set up photos, here's a time lapse getting into a bit of the troop deployment, which was just started as I arrived and before I could get the time lapse camera set up.

That was Friday, next morning was going to bring the battle game itself, the big one: LEIPZIG

see Cod Sticker's version of images here

 

photo by Brian

we took a moment to toast the day
the fallen
and good fun with good fellows

the last-minute deployment completion by
one of the Allied Command Team

safety briefing

situation briefing
Malcolm was Napoleon in this game

a briefing about the clock and scoreboard
then GAME ON!

in the south a massive artillery exchange began

to the west, in the south, a column of Austrians
had begun to arrive ...

across the center, looking south, the Imperial Guard
Young Guard formations had been dispatched south
though they would take two hours to arrive

similar view as the Imperial Guard Cavalry has prepared
to depart to the North West of the field

meanwhile in the far north MacDonald had arrived
and begun moving west
the French were going to assault Blucher 


meanwhile on the north slope of Galenburg Hill
French forces had now massed up in preparation to
face soon to arrive Austrians

Liebertwolkwitz was now aflame


fun thing I learned about the name
Liebertwolkwitz


there was also some fun made of the fires ... 
(remember everyone nothing was really burned)
(all the pieces went back to the owners)



as was the small village in the
Polish sector, near the river

the Kolmburg Hill was about to flood with Austrian reinforcements 

players could catch up on the written history
while awaiting action

the south east sector was the most active today

the western sector was about to get more excitement
than they would like ...

the Austrian forces arriving on Kolmberg Hill

in the south west, the Young Guard start to arrive

Kolmberg Hill now taken by Austrians in the east

MacDonald and the Guard Cavalry press on to the
North West sector

in the far west, now more Austrians
were arriving - blocking the French
easy escape ...

this moment drew in many cameras

the entrenchments model was now deployed
(earlier in the day - I missed the moment)

Then came lunch break


at this moment, only the Old Guard remained
in the center of the field 

the artillery barrage continued
in the south 

another village on fire

Liebertwolkwitz continued to burn

though pushed back, French still hold
Galenburg Hill

scoreboard as of 13h00
(game time)

With some players leaving, due to other commitments,
we decided to present a couple of awards 
(exactly what they looked like)



The game then resumed

MacDonald was almost to the location in the north

across the south a stalemate had happened

in the North, Blucher had started to arrive
finding many more French than he expected!

 

massed French columns press north and west on the roads

while in the West, near Lindenau, Austrian Jaeger
battalions press over the river and into the swampy
ground ...

all while the French Imperial Guard Cavalry
pressed on north west to bolster MacDonald facing Blucher

MacDonald's columns marching

in the south, more exchanges had worn down
French units, still no major losses on either side
also no key terrain changed hands ...

Blucher had arrived!
(right edge of board)

Bonaparte was also nearby, in direct conference
with MacDonald

casualties mount in the Jaegers crossing into swampy ground

across the north, the lines were now engaged

Imperial Guard remained stationary in the central
region of the field as Bonaparte had gone to the north

It was at about this point we broke for the first day of game, returning 
Sunday morning to finish the titanic struggle of day one Leipzig.

panorama, north east corner

panorama, north west corner

panorama, south west corner

panorama, south east corner


looking south, Donnewitz to the right
(with French Garrison), Imperial Guard to the left
south line of contact across the top of the image

Galenburg Hill and Liebertwolkwitz burning

view from the east across the north wing

the south east corner, Kolmberg Hill to the left
Galenburg Hill to the top right

Lindenau starts to face more Austrians at closer range ...

North Wing forms two French Lines
(though more Prussians are expected ...)

tables in the north are merged together
to better show troop relationship
for artillery fire
The Imperial Guard Cavalry are in the foreground

south wing, Galenburg Hill to the top center
Kolmberg Hill to the left of image

whole field view, from North (bottom) to South (top)
Blucher is busy in the foreground
Austrians on the right side of the river
Allied high command to the far south and east of the field
(top of image from left to right)

COMMAND DECISION
Napoleon Bonaparte, seeing that the situation in the south
was just holding on to the point value locations and that
another salvo or two of artillery, combined with a
good cavalry charge at the end of the day, could do a lot of damage
to the forces under Murat, and that the north wing would take some
time to prepare for an attack the next day, decided to use the 
"initiative" marker that was under his control, and
shorten the day by one full turn, which ended the
day of battle at 3:30 pm 15h00

the initiative card would be in the hands
of Allied High Command for the opening 
of action on the 17th October 


 Thus began the documentation of all forces and map mosaic construction for the accurate
placement of forces for a 17th October game day
(when or if this will happen is yet to be determined)

good simple overview of north positions
(I can be seen documenting the map at this point)

Mockern under stress in the North

In no particular order I would like to thank Alexander, Brian, Nate, Rick and Gerald for their permission to use the photos they took of various points of action during the three days of work to put on this great event!

To close out here are a few other game player photos from over the three days.














how the center of the board was reached
at times ...


we then wrapped up with a final crew photo
at the end of Sunday action

Cleanup then commenced, I will leave the time-lapse to cover that.


the storage system of Cod Sticker was needing a bit more detail:




Cod has used this system on the road before

while assisting I managed a cut (tossed keys)
they say that no project is great unless you
bleed for it ...

bleeding for a cause

there was so much more terrain
that a trailer was needed for transport

terrain stored outside awaiting movement
into trailer






All in all an amazing three days, worthy of the tale and certainly the largest single action that our humble little group here on Vancouver Island has ever put together!

Now that the map is made and most of the minis exist, we have the details for October 17th (our version), will there be a repeat?