The good gamers at Little Wars TV have put together a free wargames library, that they have curated.
They announced it today with this video:
I'm certainly pleased with this action and plan to try out a few of the games.
WARGAMES LIBRARY
An exposition of the Hobby of TableTop gaming.
With commentary, notes and other items connected to this hobby.
The good gamers at Little Wars TV have put together a free wargames library, that they have curated.
They announced it today with this video:
I'm certainly pleased with this action and plan to try out a few of the games.
WARGAMES LIBRARY
Back at the painting table at least, while the game table remains a plan, the troops to put on it have been continuing to assemble.
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| given two white horses to denote the "Elite" status, this Corps command stand is table ready now |
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| bare metal |
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| base coated I decided the brush that I had used for the past 300 or so minis had served its life and have discarded it |
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| white 'damp-brush' layer |
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| color layer |
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| inks |
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| base colors done |
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| mid tones |
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| metallic and details |
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| freshly matte coat sprayed |
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| mounted to base stands |
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| in a formation |
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| flagging completed I had done the other photo when I realized the flags were not yet done |
I have enough now, I think, to start a day one Gettysburg, though I may not have all the right sized Confederate formations.
The project will continue, this Division was done in one week from July 4 to July 14, 2026.
Hope your summer has some time to pursue your hobby.
My middle son has been busy using his 3D printer, to create a Titan.
today it got an exercise on the tabletop:
| seen in the distance here from the Chaos attacking lines |
A local game store hosted an "APOCALYPSE" game and he was most pleased to be able to take part.
| set up in progress |
| continuing setup |
| I had him pose with it next to a 4 story ruins the upper deck was above the top of the terrain piece |
| setup mostly finished, you can see how many models were on the board (there was no 9" spaces available) |
| a detail shot, showing the access in the back |
| one more of the ruined building next to the Titan |
Game ended after 2 turns, my son's Titan, and another, were still in action on the tabletop, having taken out many of the chaos stuff during their actions.
Rumor has it that another "APOCALYPSE" may happen during the summer.
Completion of a couple of commissions from my middle son.
First the 'car' - one that he has 3D printed for an employer to help visualize something he has been chasing for some time.
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| the finished product |
It came as wheels separate, with no axles, so I had to build some from green stuff and grind out a bit from the 'angled' rear (non) suspension, which also needed green stuff to set up.
Green stuff was then also needed to secure the wheels to the axles that I rigged up from old model sprues, that I normally hold back for making my casting molds.
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| after a base coat, came masking and the main red body coat |
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| following some unmasking, then painting, came more masking for the chrome parts |
During the preparation phase, the bumpers also became separated from the model.
They were painted separately, then using some of the new metal discs I have, I was able to re-enforce the areas where the bumpers would be attached.
Final bits of real reflectors in the lights and some chrome painting, giving the final look.
My second son has also been at work printing other things, like this SD card box, based on a video game object.
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| in the end a quick painting job got to test out the new 'neon' paints |
With all the green stuff being used on the car in various parts, I was again able to finish off another gabion.
I have been slowly assembling them from various bits of green stuff when and as I have it available, this one has been at least 6 years in the making.
Finally, for this posting, I have a little sneak peek at the monster mecha that the 3D printing boy has been up to:
Continued maintenance here at the new home and frequent trips to the old one for yard works and security checks. Still working on the table process, lighting and camera plans for the games space. More to come this autumn.
The recent Leipzig game brought to light some missing elements in my 15mm tool kit, certainly some that will be needed in 15mm American Civil War games in the future.
| new 15mm entrenchments |
| central spot for artillery operations partly decorated by 'ruined' wagons (castings that failed) |
Also, the need for burned villages became abundantly clear during the game, and again I thought some might be put to use in ACW actions as well.
| the 'finished' village in the front right of the image was one of the many that were torched in the Leipzig game |
| the collection seen here with some of my 15mm Napoleonic troops |
| quickly done with scraps cut off from my 15mm ACW bases |
| I'll be doing some more larger ones for the other ACW buildings in the future |
This post took some extra time to prepare, as the first attempt to do a full mosaic map caused my computer to lock up and the files were corrupted.
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| The closeup of Leipzig, the critical bridge and Lindenau along with the entrenchments and ongoing assault at the end of day one |
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| The North Wing |
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| The West Wing including Leipzig |
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| The South Wing with the Galenburg and Kolmberg Hills |
These images are 1/2 scale of the ones that I have on my system.
They are constructed from photos I took at the end of the game action and have stitched together in these mosaic photos. This is where some of the duplication and different angles of view of the terrain comes from. If you watch the later part of the Part two video from the day, you can see me scrambling around the table as the other players were documenting their losses and troop levels.
Using Napoleon's Battles rules (with a turn/time modification - each 'turn' would equal one (1) hour).
The Nanaimo Historical Miniatures group, with helpers from Victoria, Campbell River, the Vancouver region of the lower mainland in British Columbia played out the first day of LEIPZIG battle from the Napoleonic era.
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| photo by Alexander |
For those following this blog some of this is going to be review, the preparations for this game began last year (indeed the idea is at least three years old), with terrain works being done by Cod Sticker, with the main map elements being completed in February.
I had begun my supports works in March, as we had moved and it took some time to have all the boxes sorted...
My biggest contributions turned out to be the control board, a few buildings, a re-purpose of the metal markers - made for ACW, and these last minute add-on casualty counters and disorder/rout markers.
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| photo by Brian |
| photo by Alexander |
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| photo by Brian (featuring the casualty marker in action) a 'frog' arrived during the game in the River |
The terrain by Cod was simply amazing, and his efforts really pay off with the many views of the swamps on the west side of Leipzig.
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| photo by Gerald showing just Leipzig and the amazing terrain map by Cod |
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| photo by Gerald again detail view of the swampy area |
| photo by Alexander now with the trees and most of the French forces on the map |
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| photo by Alexander the Cod Sticker |
Okay so enough with the set up photos, here's a time lapse getting into a bit of the troop deployment, which was just started as I arrived and before I could get the time lapse camera set up.
That was Friday, next morning was going to bring the battle game itself, the big one: LEIPZIG
see Cod Sticker's version of images here
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| photo by Brian |
| we took a moment to toast the day the fallen and good fun with good fellows |
| the last-minute deployment completion by one of the Allied Command Team |
| safety briefing |
| situation briefing Malcolm was Napoleon in this game |
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| a briefing about the clock and scoreboard then GAME ON! |
| in the south a massive artillery exchange began |
| to the west, in the south, a column of Austrians had begun to arrive ... |
| across the center, looking south, the Imperial Guard Young Guard formations had been dispatched south though they would take two hours to arrive |
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| similar view as the Imperial Guard Cavalry has prepared to depart to the North West of the field |
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meanwhile in the far north MacDonald had arrived |
| meanwhile on the north slope of Galenburg Hill French forces had now massed up in preparation to face soon to arrive Austrians |
| Liebertwolkwitz was now aflame |
fun thing I learned about the name
Liebertwolkwitz
there was also some fun made of the fires ...
(remember everyone nothing was really burned)
(all the pieces went back to the owners)
| as was the small village in the Polish sector, near the river |
| the Kolmburg Hill was about to flood with Austrian reinforcements |
| players could catch up on the written history while awaiting action |
| the south east sector was the most active today |
| the western sector was about to get more excitement than they would like ... |
| the Austrian forces arriving on Kolmberg Hill |
| in the south west, the Young Guard start to arrive |
| Kolmberg Hill now taken by Austrians in the east |
| MacDonald and the Guard Cavalry press on to the North West sector |
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| in the far west, now more Austrians were arriving - blocking the French easy escape ... |
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| this moment drew in many cameras |
| the entrenchments model was now deployed (earlier in the day - I missed the moment) |
Then came lunch break
| at this moment, only the Old Guard remained in the center of the field |
| the artillery barrage continued in the south |
| another village on fire |
| Liebertwolkwitz continued to burn |
| though pushed back, French still hold Galenburg Hill |
| scoreboard as of 13h00 (game time) |
With some players leaving, due to other commitments,
we decided to present a couple of awards
(exactly what they looked like)
The game then resumed
| MacDonald was almost to the location in the north |
| across the south a stalemate had happened |
in the North, Blucher had started to arrive
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| massed French columns press north and west on the roads |
| while in the West, near Lindenau, Austrian Jaeger battalions press over the river and into the swampy ground ... |
| all while the French Imperial Guard Cavalry pressed on north west to bolster MacDonald facing Blucher |
| MacDonald's columns marching |
| in the south, more exchanges had worn down French units, still no major losses on either side also no key terrain changed hands ... |
| Blucher had arrived! (right edge of board) |
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| Bonaparte was also nearby, in direct conference with MacDonald |
| casualties mount in the Jaegers crossing into swampy ground |
| across the north, the lines were now engaged |
| Imperial Guard remained stationary in the central region of the field as Bonaparte had gone to the north |
| panorama, north east corner |
| panorama, north west corner |
| panorama, south west corner |
| panorama, south east corner |
| looking south, Donnewitz to the right (with French Garrison), Imperial Guard to the left south line of contact across the top of the image |
| Galenburg Hill and Liebertwolkwitz burning |
| view from the east across the north wing |
| the south east corner, Kolmberg Hill to the left Galenburg Hill to the top right |
| Lindenau starts to face more Austrians at closer range ... |
| North Wing forms two French Lines (though more Prussians are expected ...) |
| tables in the north are merged together to better show troop relationship for artillery fire The Imperial Guard Cavalry are in the foreground |
| south wing, Galenburg Hill to the top center Kolmberg Hill to the left of image |
the initiative card would be in the hands |
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| good simple overview of north positions (I can be seen documenting the map at this point) |
| Mockern under stress in the North |
In no particular order I would like to thank Alexander, Brian, Nate, Rick and Gerald for their permission to use the photos they took of various points of action during the three days of work to put on this great event!
To close out here are a few other game player photos from over the three days.
| how the center of the board was reached at times ... |
| we then wrapped up with a final crew photo at the end of Sunday action |
Cleanup then commenced, I will leave the time-lapse to cover that.
the storage system of Cod Sticker was needing a bit more detail:
| Cod has used this system on the road before |
while assisting I managed a cut (tossed keys)
they say that no project is great unless you
bleed for it ...
| bleeding for a cause |
| there was so much more terrain that a trailer was needed for transport |
| terrain stored outside awaiting movement into trailer |
All in all an amazing three days, worthy of the tale and certainly the largest single action that our humble little group here on Vancouver Island has ever put together!
Now that the map is made and most of the minis exist, we have the details for October 17th (our version), will there be a repeat?