In an effort to continue to put Jeff Hudelson's Blood Axe miniatures into action, this time we have chosen his Alpian Wars set, in the pike & shotte era, and using the Victory Without Quarter rules set.
| Stagonian Commander in Chief captured in a sunset moment |
We, Peter and I, have the total advantage now of being able to set up a games table and leave it up for as long as we desire.
So this time around it was nearly a month we took to leisurely run this first campaign match.
| a decent overhead photo of the table set up for the match |
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| a scan of the paper map doodle used to set up the table |
| the Alpian Commander in Chief likewise got a beauty shot in the sunset that reached across the tabletop |
All the troops were designated with either Raw (x3), Trained (all the others) or Veteran (x2) status.
Then we diced off for the troops we were to have for the tabletop matchup.
Then diced for the map, which you see here. In the video (further down in this post) you will see the set up of troops and the map doodling happening before the map gets set up.
We have decided to change the cards action for this campaign it would appear, for the first turn, only the brigade commands and CiC are in the deck, then as they are drawn the whole of that command's 'formation' moves. Only two of the four possible cards are drawn, then the turn ends. On 'Deck' number two the 'turn end' card is removed and all other cards are included, so that on the first full turn of movement, there is at least a chance for more troops to get their move in (some traffic jams are inevitable).
| Stagonian horse on the far right flank |
| Alpian Knights, rated Raw |
| Stagonian 'Le Vert' Pike and Shotte regiment plunge into the woods on the far end of the battlefield |
| Alpian force seen from above, the horse are still in column ... |
| Alpian artillery, this game for the first four decks, nearly all the the artillery actions cards are drawn |
| Stagonian Knights, rated Veteran lined up in the opening between the two woods lines |
| Stagonian Commander in Chief |
| Alpian Commander in Chief |
| the new table set-up camera is on its own little mount at the center of the certain rod, almost covers the whole table |
| the Alpian Raw Knights didn't move much |
| Stagonian ordinance managed to get set-up on the far left flank and even get in a shot |
| likewise the Alpian ordinance also moved many times over the first four decks |
| Stagonian right wing in the foreground Alpian Horse, rated Veteran, just starting to break through the woods line ... |
| Alpian gunners run over by Stagonian Knights! |
| Alpian gun left in ruins |
| Stagonian Knights and the Purple Brigadier |
| Alpian horse sent to flight in a clash along the woods line ... |
| an event card came up 6-1 and Stagonia won the roll-off meaning two Pike and Shotte units were going to arrive |
| 'Le Noir' (the black flag) were Veterans 'Le Rouge' (the red flag) were Raw |
Now Stagonia had gone from a one unit deficit to a two unit advantage and only Stagonia had any artillery remaining.
| deck 7 saw the horse losses pile up |
| the Stagonian Purple Brigadier was also captured! |
We decided that captured/eliminated commanders could only be brought back into the campaign using the 'Maddening Subordinates' rules.
| deck eight was a non-event as the first card drawn was the "Turn Over" card |
| more losses, as the Alpian Knights are eliminated some more Stagonian Horse also flee |
| the center hill became something of a no-man's land as both sides took time to dress the lines |
| Deck ten was another non-event |
| Alpian losses really started to bite this Pike and Shotte units was eliminated by sustained artillery fire at medium range |
| Alpian commands struggle to maintain a line |
| the near end of game situation Alpian commands are positioned to cover the retereat |
| Alpian CiC concedes the crossroads to Stagonia |
| Stagonian CiC struggled at first, then managed to press on into the crossroads objective |
| Stagonian foot and artillery really did win this battle |
| panorama at end of game, behind Alpian lines |
| panorama at end of game, behind Stagonian lines |
Game Video
| coming soon to the MarauderS tabletop a new 'scoreboard' |









