scene from early in game two as the Royalist horse charged out from the fort and actually reached the Parliamentary attackers investment lines! |
getting the 'squares' re-set |
back 'in action' (after a quick lunch break) |
now day five |
entrenchments and sapping continues |
great details in the works by Rob |
the visuals are great |
you get the sense of dread that the defenders must have had, and the wall sets off the minis great! |
The Assault! Card played |
from close range sap and trench the leading pike and shot would move |
right into the MINE set by the defenders! |
the look of the lines of investment at battle end |
The defenders won completely this time as the attackers were unable to breach nor climb the walls! |
3 comments:
Hoorah for the Laceys!
The flexible seige lines are a brilliant idea and really well executed. I’m sure this game will be a real hit.
These games look superb David. You must be (rightly) having a grand time with them.
Thank you gentlemen.
I am hopeful that the Salute judging crew recognizes the 'abstractions' that went into the system design for the siege warfare.
James, this has been a fun start, we are looking at using them in a Tinker Fox campaign game later this year.
Initial discussions have also started regarding having a Vauban 'point' version of the fortification line, possibly with a bastion or revetment out from the face. The modular system could let such things happen.
Also we can use it with my Napoleonic troops in the same 'mode' so I have plans to put them into action on this tabletop in the near future.
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