a scramble of a hand to hand combat - that was not done correctly |
wide view of the field |
dragoons that later mounted up to attack through the hedges on the Parliament left |
center was getting blasted to bits - started 20% or more lower value than the Royalists |
view down the Royalist line |
some of Jeff's Dragoons |
looking over the field from the Parliament right |
deployment was everything, as this battle line just did not move |
Dragoons mount up to attack in turn 9 |
The Shepherds |
The King |
by turn 11 only one formation of horse was available to either side on the Parliament right |
So we left the table at a 10-10 tie in Turn 11.
I was unable to attend the final session, which Rob took over the Parliament, in this playtest.
needless to say that the use of the rules was a bit loose and that resulted in both forces being permitted to 'fire muskets' without using a command order. I was wondering about the high values for the Royalist morale ... now I understand why they were given such high numbers, the Royalists were much less likely to shoot every turn.
Read about the end here: PROJECT ECW
3 comments:
The Royalist started with a higher percentage because they are just better than those rebellious "Roundheads".
Besides everything else, Royalists like to celebrate Christmas so that they can get more toy soldiers . . . unlike Cromwell's cronies who would ban Christmas joy.
-- Jeff
Nice looking game...and amazing flags and figures!
If the Royalists were "Better how come they lost the war - well all 3 actually - and didn't even manage to win Edgehill!!!
Babylon is fallen is fallen is Fallen .....
Englands Freedom, Soldiers Rights ....
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