Ted Haskell's Wargamer's Profile Worksheet (The Courier, 1971)
Article originally from Blunders on the Danube, with grateful thanks for starting this conversation.
Teds article was almost more of a drawing - all handwritten! It was in tabular form, as seen below. In the original, each box contained a description of that level,. I tried, but I couldn't reproduce it in a legible fashion, so I'll present it in list form. The idea was that you would then take the grid and place a mark in one box for each of the 5 categories (thus allowing for a 4.5, say)
HISTORIAN
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CRAFTSMAN
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COLLECTOR
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RULESMITH
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GAMESMAN
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5
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4
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3
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2
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1
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HISTORIAN
5: Well versed in 5+ Armies, 5+ periods, 5+ battles, or combination;
Large Private Library, files
Some original sources
Loves History!
Professional Historian
4: Well versed in 4+ Armies, 4+ periods, 4+ battles, or combination;
Small Private Library
Public Library
Secondary Sources
Personal Files
Semi-Pro Historian
3: Well versed in 3+ Armies, 3+ periods, 3+ battles, or combination;
Public Library
Personal Files
Professional Magazines
Amateur Historian
2: Well versed in 2+ Armies, 2+ periods, 2+ battles, or combination;
Public Library
Magazines
Files
1: Well versed in 1+ Armies, 1+ periods, `1+ battles, or combination;
Reading only
CRAFTSMAN
5: Troops - Original Designs, Casts, Converts, Paints very well
Terrain - Original Designs, Builds, Paints very well
4: Troops - Casts, Converts, Paints with shading
Terrain - Builds, Paints with shading
3: Troops - Converts, Paints details "finished"
Terrain - 3-D Topography with purchased materials
2: Troops - Paints with many colors; "semi-finished"
Terrain - Maps as game boards (re; Shambattle); Avalon Hill
1: Troops - Spray Paint; "rough detail"
Terrain - Chalk, Blocks, books in piles
COLLECTOR
5: Troops in 5+ Periods, 5+ scales, or combination
Accurate and artistic pieces
Made to Order
Superlative Painting
1000+ figures
4: Troops in 4+ Periods, 4+ scales, or combination
Accurate castings
Excellent painting
3: Troops in 3+ Periods, 3+ scales, or combination
Good castings
Good painting
2: Troops in 2+ Periods, 2+ scales, or combination
Production castings
Average painting
Cardboard stands
1: Troops in 1+ Periods, 1+ scales, or combination
Toy style castings
Passable painting
Production painting
1 to 100 figures
RULESMITH
5: Complex: books
Games 8 hrs +
High Skill %
Low Chance %
Multi-level, large team play
4: Complex: book
Games 6-8 hrs
Medium Skill %
Medium Chance %
Multi-level, small team play
3: Complex: Pamphlet
Games 3-6 hrs
Medium Skill %
Medium Chance %
Multi-level, 2-4 players
2: Simple: 2-5 pages
Games 3-6 hrs
Medium Skill %
High Chance %
Two-level, 2-4 players
1: Simple: "Back of a Postcard"
Games 1-3 hrs
Low Skill %
High Chance %
Single level, 2 player
GAMESMAN
5: Plays Often
2 games/week+
Legalistic and Statistical
Plays for blood@!
Loves Math ?@#!
4: Plays Often
1 game/week
Legalistic
Plays for fun... with sharp weapons
Slide rules, logarithmic tables, etc.
3: Plays Regularly
1 game/month
Negotiator
Plays for fun with buttoned foils
2: Plays Infrequently
2-3 games/year
Agreeable
Plays for fun with slapsticks
3: Plays Seldom
1 game/year
Doormat
Plays for fun
Ted further elaborated:
SCALES:
54mm Rounds
40mm Rounds
30mm Rounds and Flats
25mm Rounds
20mm Rounds and Flats
Avalon Hill et al.
MODES:
Land
Sea
Air
Space
MAJOR PERIODS:
Ancient
Medieval
Pike and Shot
18th Century
Napoleonic
Crimean
Colonial
America Civil War
Kaiser's War
Hitler and Tojo's War
Modern and beyond
LEVELS:
Tactical
Tactical
Grand Tactical
Strategic
Diplomatic
Of course Ted was writing more than a little bit tongue in cheek,
and a rating of "5" might be less than desirable in some areas. I don't
think this is exactly how I'd look at our involvement in our hobby
(more on that another time), but it's a fun exercise to at least try
some self rating a la Haskell... although he proposed it be used for others to rate us!
Rating myself in High School:
HISTORIAN - 2
CRAFTSMAN - 1 (I did role-playing games like D&D and GURPS)
COLLECTOR - 1 (I was in HIGH SCOOL, remember?)
COLLECTOR - 1 (I was in HIGH SCOOL, remember?)
RULESMITH - 5 (if I count the RPG stuff; if only minis 1)
GAMESMAN - 5 (three times per week if we could do it!)
During Military training:
HISTORIAN - 3
CRAFTSMAN - 0 (anyone that has done the OJT and other things ought to understand)
COLLECTOR - 0
COLLECTOR - 0
RULESMITH - 1 (no real writing was going on in this period)
GAMESMAN - 3
After Wings Graduation:
HISTORIAN - 3
CRAFTSMAN - 1 (I got access to my tools again)
COLLECTOR - 1 (the meager collection came back into my hands)
COLLECTOR - 1 (the meager collection came back into my hands)
RULESMITH - 5 (again mostly RPG; the minis were 3)
GAMESMAN - 3
After Home purchase:
HISTORIAN - 4
CRAFTSMAN - 4 (I was casting my own minis and converting nearly everything, just to learn)
COLLECTOR - 3 (now had space to store the collections)
COLLECTOR - 3 (now had space to store the collections)
RULESMITH - 3 (for some reason the writing urge was gone)
GAMESMAN - 3.5 (not always getting in that game each week, yet one per month was normal)
After Military Retirement:
HISTORIAN - 4
CRAFTSMAN - 5 (my casting conversions turned to sculpting)
COLLECTOR - 4
COLLECTOR - 4
RULESMITH - 5 (now for both Minis and RPG)
GAMESMAN - 2.5 (there were spells with fewer games, yet the game times were 8-12 hours long)
Past Ten Years:
HISTORIAN - 5 (I have one original source now)
CRAFTSMAN - 5 (I have sold off 5 times more than I have now of my own sculpted castings)
COLLECTOR - 5 (I only qualify for this because of the 1000 plus rule, I have sold off my Medieval collection)
COLLECTOR - 5 (I only qualify for this because of the 1000 plus rule, I have sold off my Medieval collection)
RULESMITH - 5 (designed and written campaigns for internet play, the Leipzig one took two years to play)
GAMESMAN - 3 (kind of a holding pattern right now, sometimes a few months will go by, then I will have periods of 3-6 days of nearly continuous games)
Ted's article, read 45 years later, is also interesting from a
historical standpoint: no 15/18mm. 10mm, N Gauge, 6mm, or God forbid, 2
mm troops existed, and both 54mm and Flats are included. Now days we'd
have to include paper armies, too! Note also the heavy emphasis on
design and casting of your own troops - common up to that time, but fast
becoming very much the exception rather than the rule even by the early
1970's. Ted also pretty much assumes that EVERYONE writes at least some
of their own rules. Finally, the omission of Science fiction and
Fantasy genres is striking.
1 comment:
Interesting.
On thing that strikes me as odd - and maybe I'm just reading this wrong - but it seems to assume that in the Gamesman category that the more one plays the more competitive, less agreeable and rules-lawyery one tends to be and those that are "agreeable" and just play purely "for fun" hardly ever play at all...?
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