| Flapping Guard Flag |
To give the reader here a different perspective on what the players had for information I give the starting French information map and the choice for French deployment in game 4.
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| what the French player had for information of Allied troop concentrations |
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| French deployment at game start |
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| Charleroi |
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| Waterloo |
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| The map plan for Waterloo |
While the Anglo-Dutch did manage to push out the French the first time, there were more than enough French to make a second battle in Brussels ... this time the Prussians were able to come to help!
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| Strategic situation |
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| Tactical battle map |
| battlefield overhead view |
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| British at 10h00 |
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| French at 10h00 |
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| Prussian at 10h00 |
| overhead MAP view at 10h00 - GM only saw this |
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| British at 14h00 |
| I used and extra 3/4 overhead view to promote the game on the Arcadian Guild website |
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| French view at 14h00 |
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| Prussian view at 14h00 |
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| the Prussian player made direct use of the photos to make his orders |
| overhead MAP view at 14h00 - GM only saw this |
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| 16h00 British |
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| 16h00 French |
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| 16h00 Prussian |
| field MAP view 16h00 - GM only |
The Allies managed to win in Brussels again, though the Anglo-Dutch were forced to leave the field after losing too many supplies ... Blucher was triumphant!
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| game end map used in promotion of the game on Arcadian Guild website |



















2 comments:
Great job, love your explanations, maps and photos are really nice...
Thank you Phil
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