My middle son has long had a fascination with the Mandalorians of Star Wars fame.
We even used his LEGO men in the play testing of the terrain and getting used to doing Pulp Alley games fast.
I have kitbashed some stormtroopers and Boba Fett's to create a custom league of miniatures for him.
He calls them "The Deathwatch"
Last night they had their first taste of action against "The Yellow Peril", supported by "Radium, Inc."
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The Yellow Peril |
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Mandalorians, The Deathwatch |
Rob brought out his newest terrain board, the abandoned airstrip:
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overview, with the aircraft looks simply amazing |
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the detail includes tufts of grass growing from the cracks in the pavement |
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rusted parts abound |
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actually plenty of 'scatter' to used on the field |
The random scenario was "Dangerous Delivery" and Rob won the dice toss and selected defender, making middle son have to cross the airfield with at least the 'one' plot point he got to start with.
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The Deathwatch arrived via stolen police car |
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The immediately set up a gun line under cover so as to get to another plot point |
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The center of the field was open at the start |
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Yellow Peril and Radium, Inc were covering each others flank |
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The central 'major' plot point was not going to be given up easily ... |
A couple of turns of maneuver later ...
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Mandalorian gun line still in place as Radium, Inc sacrifices moving forward |
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one flanking Mandalorian was going to have a really bad day ... |
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no easy way across this field |
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the fuel tank details are simply the best, though the heat of the day saw us put some supports under the aircraft tires because it was 'sinking' into the ramp due to the heat making the surface soft |
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Yellow Peril gets another plot point and can now go for the 'major' point in the center of the field |
During turn 4 the Mandalorians were still slowed down, not making forward progress through the wrecked hangar.
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crossfire in the center had forced Mandalore (leader) to go wide on the left flank under the hanger ruins |
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one poor Mandalorian got fully 'knocked down and out' by the brutes of the Yellow Peril and Radium leagues |
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At the end of turn four the Mandalorians realized that they had not covered enough ground at all yet and without a special card that could extend the game they could not get to the escape aircraft. |
Realizing they could not get away with their ill gotten goods the Mandalorians chose to escape in that stolen police V8.
Tune in next time for another adventure from Amazing Tales - only 10cents !
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only a supporting role this adventure ... |