Some fantasy fun.
One thing about Hordes of the Things that I like is how fast the games play.
It allows for a tournament to actually be played out in one day, with everyone getting in some action.
It can also allow for a campaign to have some forward progress in only a single day.
Today we played out three years of a campaign of four players, with most of the players having painted minis!
It was a bit of fun to see the machiavelli in everyone come out...
I was able to sack one players capitol, with a lucky seige in a fall turn after beating off one of the other players whom had come to break the seige!
Then, in retaliation for seeing my forces in the lead, the other two players declared wars on me and in one year I was reduced to only 2 cities and lost a major field battle at my own capitol. So now I am another players underling...sigh.
Some tense moments and I was able to participate in a few battles.
Instead of the usual "center" city being a freebee, we decided to make it belong to a dragon, that must be driven off each season or finally defeated to capture the space. I liked this idea as it made the combat actions more focussed and allowed for quick games.
Here are a couple of shots:
The Dragon facing the game's current leader (in the one year he went to go and try is luck against the beast).
My Kelmyn host against a cobble-together army of David D's 'from the woodlands'.
I look forward to another few years of the game and then some real Napoleonic action at the Candle Dragon Inn later on the 13th of May.