|Flapping Guard Flag|
To give the reader here a different perspective on what the players had for information I give the starting French information map and the choice for French deployment in game 4.
|what the French player had for information of Allied troop concentrations|
|French deployment at game start|
|The map plan for Waterloo|
While the Anglo-Dutch did manage to push out the French the first time, there were more than enough French to make a second battle in Brussels ... this time the Prussians were able to come to help!
|Tactical battle map|
|battlefield overhead view|
|British at 10h00|
|French at 10h00|
|Prussian at 10h00|
|overhead MAP view at 10h00 - GM only saw this|
|British at 14h00|
|I used and extra 3/4 overhead view to promote the game on the Arcadian Guild website|
|French view at 14h00|
|Prussian view at 14h00|
|the Prussian player made direct use of the photos to make his orders|
|overhead MAP view at 14h00 - GM only saw this|
|field MAP view 16h00 - GM only|
The Allies managed to win in Brussels again, though the Anglo-Dutch were forced to leave the field after losing too many supplies ... Blucher was triumphant!
|game end map used in promotion of the game on Arcadian Guild website|