Thursday, May 16, 2013

Cossack and Lancer Skirmish Series

Lancers were respected by Cossacks
As a part of the Campaign of Nations game that I am taking part in there has come up the opportunity to run a series of skirmish games.

The winner of 4 of these 7 matches will get access to critical campaign information.

There are a team of other game players who will be running similar matches on Saturday and Sunday, from UK to Spain then into Quebec we shall have a set of game tables active all around the world, when combined with Australia running another larger battle in the campaign as well on Sunday.

One of the other gamers, Rafa, has done up a detailed game that he has given me permission to share here:

The Probing Patrol (September, 1813)

Historical background: 

Somewhere in Saxony, the French and Allied light cavalry units are scouting the terrain between both
armies, trying to gather information about the whereabouts and composition of the enemy.
The Polish General Uminski has sent a patrol of the 1st squadron of the Krakus Regiment, under their
young ADC Lieutenant Kaminski, to scout towards the village of Herrnhut. Past the cemetery, the
road leading the village crosses a stream and a drainage ditch through a plank bridge. There is a lone
cabin log on the far bank at left and a small wood at the right flank and the Poles, fearing an ambush,
approaches cautiously to the water stream.

Meanwhile and hidden in the wood, lieutenant Uvarov (a young aristocrat serving as ADC to
Majorgeneral Tetteborn) watches the approaching Poles, while his men, veterans from the Denisov
#7 Cossack Regiment, are awaiting his signal to fall over their ancestral enemies...

This is a Scenario for Song of Drums and Shakos from Ganesha Games


Terrain for the SDS Skirmish Scenario
The stream and drainage ditch are fordable for mounted men. Men on foot must use the fords or
bridges. The stream is also fordable at a distance of 1M from the bridge.

Engaged Forces 

Cossacks (Denisov Cossack #7 Regiment)
1 Officer, 1 NCO, 9 Cossacks. 11 men 680 points
Poles (Krakus Regiment)
1 Officer, 1 NCO, 8 Privates. 10 men 716 points


Must deploy at the East (right) side of the game‐table behind line A‐A. They can be hidden into the
wood or behind the cabin. Until 1D4 men can dismount and use a musket and these men can also
hide within the cabin. The horses are behind the cabin.

The Krakus enter through the western roads (pink arrows).

Scenario Special Rules
• Cossacks are the first side.
• Poles and Cossacks were ‘Enemies’, so both sides check Moral with only two dice.
• Any dismounted model recoiling on the stream and beyond 1M distance from the bridge, must
make a Quality roll or drowns. In any case, the water will spoil his shot and powder. And the
model cannot fire anymore until he picks up a firearm and ammo from a wounded or dead model.
• Models inside the cabin log or behind a wall benefit of hard cover.
• The cabin door is closed. It takes an action to open or close them.
• Models can enter the cabin only through the door (possibly by bashing it).
• Up to 2 dismounted or one mounted models can be placed side by side on the bridge.
• Line of Sight and Arc of fire through windows. Models can fire through windows, but only with an
arc of fire of 45°. Anything out of this arc and near to the wall cannot be seen.
Victory conditions
• Both sides have the same objective: to deny the enemy any information, so the winner will be the
side remaining on the battlefield.
• Normal rules and morale tests apply to both sides attackers (i.e. they lose if their


Jiminho said...

Nice looking scenario. Thanks to you, Rafa!

David, are you wanting all the players to do the same scenario or shall we make up our own based on similar forces?


MurdocK said...

Make up what works for you Jim.

Rafa has Song of Drums and Shakos and has been using it for some time.

He is the only one I know that has the rules of the group of us that are doing the games.

I sent over the general parameters, go with what works in the system you are using, even if that system is a home-brew kriegspiel.