Monday, June 01, 2015

Wargamer's Profile Worksheet

Ted Haskell's Wargamer's Profile Worksheet (The Courier, 1971)



Article originally from Blunders on the Danube, with grateful thanks for starting this conversation.



Teds article was almost more of a drawing - all handwritten! It was in tabular form, as seen below. In the original, each box contained a description of that level,. I tried, but I couldn't reproduce it in a legible fashion, so I'll present it in list form. The idea was that you would then take the grid and place a mark in one box for each of the 5 categories (thus allowing for a 4.5, say)














HISTORIAN
CRAFTSMAN
COLLECTOR
RULESMITH
GAMESMAN
5





4





3





2





1








HISTORIAN

5: Well versed in 5+ Armies, 5+ periods, 5+ battles, or combination;
     Large Private Library, files
     Some original sources
     Loves History!
     Professional Historian
4: Well versed in 4+ Armies, 4+ periods, 4+ battles, or combination;
    Small Private Library
    Public Library
    Secondary Sources
    Personal Files
    Semi-Pro Historian
3: Well versed in 3+ Armies, 3+ periods, 3+ battles, or combination;
    Public Library
    Personal Files
    Professional Magazines
    Amateur Historian
2: Well versed in 2+ Armies, 2+ periods, 2+ battles, or combination;
    Public Library
    Magazines
    Files
1: Well versed in 1+ Armies, 1+ periods, `1+ battles, or combination;
    Reading only

CRAFTSMAN

5: Troops - Original Designs, Casts, Converts, Paints very well
     Terrain - Original Designs, Builds, Paints very well

4: Troops - Casts, Converts, Paints with shading
     Terrain - Builds, Paints with shading

3: Troops - Converts, Paints details "finished"
     Terrain - 3-D Topography with purchased materials

2: Troops - Paints with many colors; "semi-finished"
     Terrain - Maps as game boards (re; Shambattle); Avalon Hill

1: Troops - Spray Paint; "rough detail"
     Terrain - Chalk, Blocks, books in piles

COLLECTOR

5: Troops in 5+ Periods, 5+ scales, or combination
    Accurate and artistic pieces
     Made to Order
    Superlative Painting
    1000+ figures
4: Troops in 4+ Periods, 4+ scales, or combination
    Accurate castings
    Excellent painting
3: Troops in 3+ Periods, 3+ scales, or combination
    Good castings
    Good painting
2: Troops in 2+ Periods, 2+ scales, or combination
    Production castings
    Average painting
    Cardboard stands
1: Troops in 1+ Periods, 1+ scales, or combination
    Toy style castings
    Passable painting
    Production painting
    1 to 100 figures

RULESMITH

5: Complex: books
    Games 8 hrs +
    High Skill %
    Low Chance %
    Multi-level, large team play
4: Complex: book
    Games 6-8 hrs
    Medium Skill %
    Medium Chance %
    Multi-level, small team play
3: Complex: Pamphlet
    Games 3-6 hrs
    Medium Skill %
    Medium Chance %
    Multi-level, 2-4 players
    
2: Simple: 2-5 pages
    Games 3-6 hrs
    Medium Skill %
    High Chance %
    Two-level, 2-4 players
    
1: Simple: "Back of a Postcard"
    Games 1-3 hrs
    Low Skill %
    High Chance %
    Single level, 2 player

GAMESMAN

5: Plays Often
    2 games/week+
    Legalistic and Statistical
    Plays for blood@!
    Loves Math  ?@#!
4: Plays Often    
    1 game/week
    Legalistic
    Plays for fun... with sharp weapons
    Slide rules, logarithmic tables, etc.
3: Plays Regularly
    1 game/month
    Negotiator
    Plays for fun with buttoned foils
2: Plays Infrequently
    2-3 games/year
    Agreeable
    Plays for fun with slapsticks
3: Plays Seldom
    1 game/year
    Doormat
    Plays for fun
Ted further elaborated:
SCALES:
54mm Rounds
40mm Rounds
30mm Rounds and Flats
25mm Rounds
20mm Rounds and Flats
Avalon Hill et al.
MODES:
Land
Sea
Air
Space
MAJOR PERIODS:
Ancient
Medieval
Pike and Shot
18th Century
Napoleonic
Crimean
Colonial
America Civil War
Kaiser's War
Hitler and Tojo's War
Modern and beyond
LEVELS:
Tactical
Grand Tactical
Strategic
Diplomatic
    Of course Ted was writing more than a little bit tongue in cheek, and a rating of "5" might be less than desirable in  some areas. I don't think this is exactly how I'd look at our involvement in our hobby (more on that another time), but it's a fun exercise to at least try some self rating a la Haskell... although he proposed it be used for others to rate us!
 
Rating myself in High School:
HISTORIAN - 2
CRAFTSMAN - 1 (I did role-playing games like D&D and GURPS)
COLLECTOR - 1 (I was in HIGH SCOOL, remember?)
RULESMITH  - 5 (if I count the RPG stuff; if only minis 1)
GAMESMAN - 5 (three times per week if we could do it!)
 
During Military training:
HISTORIAN - 3
CRAFTSMAN - 0 (anyone that has done the OJT and other things ought to understand)
COLLECTOR - 0
RULESMITH  - 1 (no real writing was going on in this period)
GAMESMAN - 3
 
After Wings Graduation:
HISTORIAN - 3
CRAFTSMAN - 1 (I got access to my tools again)
COLLECTOR - 1 (the meager collection came back into my hands)
RULESMITH - 5 (again mostly RPG; the minis were 3)
GAMESMAN - 3
 
After Home purchase:
HISTORIAN - 4
CRAFTSMAN  - 4 (I was casting my own minis and converting nearly everything, just to learn)
COLLECTOR - 3 (now had space to store the collections)
RULESMITH - 3 (for some reason the writing urge was gone)
GAMESMAN - 3.5 (not always getting in that game each week, yet one per month was normal)
 
After Military Retirement:
HISTORIAN - 4
CRAFTSMAN - 5 (my casting conversions turned to sculpting)
COLLECTOR - 4
RULESMITH - 5 (now for both Minis and RPG)
GAMESMAN - 2.5 (there were spells with fewer games, yet the game times were 8-12 hours long)
 
Past Ten Years:
HISTORIAN - 5 (I have one original source now)
CRAFTSMAN - 5 (I have sold off 5 times more than I have now of my own sculpted castings)
COLLECTOR - 5 (I only qualify for this because of the 1000 plus rule, I have sold off my Medieval collection)
RULESMITH - 5 (designed and written campaigns for internet play, the Leipzig one took two years to play)
GAMESMAN - 3 (kind of a holding pattern right now, sometimes a few months will go by, then I will have periods of 3-6 days of nearly continuous games)
Ted's article, read 45 years later, is also interesting from a historical standpoint: no 15/18mm. 10mm, N Gauge, 6mm, or God forbid, 2 mm troops existed, and both 54mm and Flats are included. Now days we'd have to include paper armies, too!  Note also the heavy emphasis on design and casting of your own troops - common up to that time, but fast becoming very much the exception rather than the rule even by the early 1970's. Ted also pretty much assumes that EVERYONE writes at least some of their own rules. Finally, the omission of Science fiction and Fantasy genres is striking.

1 comment:

tim said...

Interesting.

On thing that strikes me as odd - and maybe I'm just reading this wrong - but it seems to assume that in the Gamesman category that the more one plays the more competitive, less agreeable and rules-lawyery one tends to be and those that are "agreeable" and just play purely "for fun" hardly ever play at all...?