tag:blogger.com,1999:blog-34346082.post4103637311282300730..comments2024-02-21T12:43:58.833-08:00Comments on MurdocK's MarauderS: MurdocKhttp://www.blogger.com/profile/08693711825249632305noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-34346082.post-68266358360201248532011-09-23T04:31:53.124-07:002011-09-23T04:31:53.124-07:00Nice looking colonials
-- AllanNice looking colonials<br /><br />-- Allantidders2https://www.blogger.com/profile/01858990279764140459noreply@blogger.comtag:blogger.com,1999:blog-34346082.post-36375821463452816352011-08-20T12:54:21.651-07:002011-08-20T12:54:21.651-07:00I would argue that the HALT card means that ONE LA...I would argue that the HALT card means that ONE LAST unit may move now ... at least that way ~ at a minimum ~ one unit could get to move on the unhappy event of the HALT card being the first one turned over. (While it did not happen in movement it did occur during firing phase)MurdocKhttps://www.blogger.com/profile/08693711825249632305noreply@blogger.comtag:blogger.com,1999:blog-34346082.post-71315388527298346432011-08-20T12:25:03.272-07:002011-08-20T12:25:03.272-07:00I'm with you on the HALT card concept. Its eno...I'm with you on the HALT card concept. Its enough for me that a unit may roll a 3 on movement or might fail a morale check or leaderless check without such completely random interference.<br /><br />-RossRoss Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.com